#include "src/memory.h" #include "src/panic.h" #include "src/util.h" #include #define MEMORY_SIZE 134217728 #define PAGE_SIZE 4096 #define PAGE_COUNT (MEMORY_SIZE / PAGE_SIZE) #define MAP_UNIT 64 #define FULL_UNIT 0xFFFFFFFFFFFFFFFF // Claim 2MB for bootloader, kernel, and stuff. static uint16_t free_page = MAP_UNIT * 8; static uint64_t allocation[PAGE_COUNT / MAP_UNIT] = {FULL_UNIT, FULL_UNIT, FULL_UNIT, FULL_UNIT, FULL_UNIT, FULL_UNIT, FULL_UNIT, FULL_UNIT}; static uint8_t get_allocated(uint16_t page) { return !!allocation[page / MAP_UNIT] & ((uint64_t)1 << (page % MAP_UNIT)); } static void set_allocated(uint16_t page, uint8_t allocated) { if (allocated) { allocation[page / MAP_UNIT] |= ((uint64_t)1 << (page % MAP_UNIT)); } else { allocation[page / MAP_UNIT] &= ~((uint64_t)1 << (page % MAP_UNIT)); } } static void *memory_page_allocate() { ASSERT(free_page < PAGE_COUNT, "memory_page_allocate: out of memory"); const uint16_t page = free_page; set_allocated(page, 1); for (uint16_t unit = free_page / MAP_UNIT; unit < PAGE_COUNT / MAP_UNIT; unit++) { if (allocation[unit] != FULL_UNIT) { uint16_t bit = (uint16_t)__builtin_ctzll(~allocation[unit]); free_page = unit * MAP_UNIT + bit; break; } } return (void *)((uint64_t)page * PAGE_SIZE); } __attribute__((unused)) static void memory_page_free(void *address) { uint16_t page = (uint16_t)((uint64_t)address / PAGE_SIZE); ASSERT(get_allocated(page), "memory_page_free: page not allocated") set_allocated(page, 0); if (page < free_page) { free_page = page; } } #define HEAP_PAGE_COUNT 256 typedef struct free_chunk { uint64_t size; // header + data struct free_chunk *next; } free_chunk_t; static free_chunk_t *free_list; void memory_init() { free_list = memory_page_allocate(); for (uint64_t i = 1; i < HEAP_PAGE_COUNT; i++) { memory_page_allocate(); // TODO Map the pages. } free_list->size = HEAP_PAGE_COUNT * PAGE_SIZE; free_list->next = NUL; } void *memory_allocate(uint64_t size) { size = sizeof(free_chunk_t) + (size + 7) & (uint64_t)~7; free_chunk_t *prev = NUL; free_chunk_t *curr = free_list; while (curr) { if (curr->size >= size + (sizeof(free_chunk_t) + 8)) { free_chunk_t *remainder = (free_chunk_t *)((uint8_t *)curr + size); remainder->size = curr->size - size; remainder->next = curr->next; curr->size = size; curr->next = remainder; } if (curr->size >= size) { if (prev) { prev->next = curr->next; } else { free_list = curr->next; } void *result = (void *)((uint8_t *)curr + sizeof(free_chunk_t)); memory_set(0, size - sizeof(free_chunk_t), result); return result; } prev = curr; curr = curr->next; } ASSERT(0, "memory_heap_allocate: out of heap memory"); return 0; } void memory_free(void *pointer) { free_chunk_t *chunk = (free_chunk_t *)((uint8_t *)pointer - sizeof(free_chunk_t)); chunk->next = free_list; free_list = chunk; // TODO Merge adjacent free chunks. }