A toy operating system written in C.
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#include "src/lib/string.h"
#include "src/lib/syscall.h"
#include "src/lib/util.h"
#include "src/user/syscall.h"
#define BLOCK_SIZE 65536
exit_code_t pass(uint64_t fd) {
static char buffer[BLOCK_SIZE];
uint64_t bytes;
uint64_t total = 0;
while ((bytes = read(fd, BLOCK_SIZE, buffer))) {
if (bytes == (uint64_t)-1) {
ERR_S("wc: could not read file\n");
return EXIT_CODE_GENERAL_FAILURE;
} else {
total += bytes;
}
}
uint64_t l = string_format("%d\n", BLOCK_SIZE, buffer, total);
write(STDOUT, buffer, l);
return EXIT_CODE_OK;
}
exit_code_t wc(const char *path) {
uint64_t fd = open(path, OPEN_FILE);
if (fd == (uint64_t)-1) {
OUT_S("wc: path does not exist\n");
return EXIT_CODE_GENERAL_FAILURE;
}
exit_code_t code = pass(fd);
close(fd);
return code;
}
exit_code_t main(uint64_t argc, const char **argv) {
if (argc == 1) {
return pass(0);
}
uint64_t code = EXIT_CODE_OK;
for (uint64_t i = 1; i < argc; i++) {
exit_code_t c = wc(argv[i]);
if (c != EXIT_CODE_OK) {
code = c;
}
}
return code;
}