alias number = f32; struct MatrixBatch { size: vec4, data: array, } struct VectorBatch { size: vec4, data: array, } @group(0) @binding(0) var m: MatrixBatch; @group(0) @binding(1) var result: VectorBatch; @compute @workgroup_size(1) fn main(@builtin(global_invocation_id) global_id: vec3) { result.size.x = m.size.y; result.size.z = m.size.z; var s = 0f; let lo = global_id.z * m.size.x * m.size.y + global_id.x * m.size.x; for (var i = 0u; i < m.size.x; i++) { s += m.data[lo + i] * m.data[lo + i]; } result.data[global_id.z * result.size.x + global_id.x] = s; }