struct ScalarBatch { size: vec4, data: array, } struct Scalar { size: vec4, data: array, } struct MatrixBatch { size: vec4, data: array>, } @group(0) @binding(0) var norm: ScalarBatch; @group(0) @binding(1) var threshold: Scalar; @group(0) @binding(2) var m: MatrixBatch; @compute @workgroup_size(1) fn main(@builtin(global_invocation_id) global_id: vec3) { m.size = m.size; m.data[(global_id.z * m.size.y + global_id.y) * m.size.x / 4 + global_id.x] *= min(1f, threshold.data[0] / norm.data[global_id.z]); }